const runtime.heapArenaBytes

25 uses

	runtime (current package)
		arena.go#L193: 	userArenaChunkBytes    = uintptr(int64(userArenaChunkBytesMax-heapArenaBytes)&(int64(userArenaChunkBytesMax-heapArenaBytes)>>63) + heapArenaBytes) // min(userArenaChunkBytesMax, heapArenaBytes)
		arena.go#L212: 	if userArenaChunkBytes < heapArenaBytes {
		arena.go#L213: 		if heapArenaBytes%userArenaChunkBytes != 0 {
		arena.go#L217: 		if userArenaChunkBytes%heapArenaBytes != 0 {
		heapdump.go#L538: 			if base+heapArenaBytes > arenaEnd {
		heapdump.go#L539: 				arenaEnd = base + heapArenaBytes
		malloc.go#L252: 	heapArenaBytes = 1 << logHeapArenaBytes
		malloc.go#L254: 	heapArenaWords = heapArenaBytes / goarch.PtrSize
		malloc.go#L264: 	pagesPerArena = heapArenaBytes / pageSize
		malloc.go#L582: 			randHeapBase = alignUp(randHeapBase, heapArenaBytes)
		malloc.go#L693: 		p = alignUp(p+(256<<10), heapArenaBytes)
		malloc.go#L702: 			a, size := sysReserveAligned(unsafe.Pointer(p), arenaSize, heapArenaBytes, "heap reservation")
		malloc.go#L744: 	n = alignUp(n, heapArenaBytes)
		malloc.go#L752: 		v = h.arena.alloc(n, heapArenaBytes, &gcController.heapReleased, "heap")
		malloc.go#L809: 		v, size = sysReserveAligned(nil, n, heapArenaBytes, "heap")
		malloc.go#L842: 	if uintptr(v)&(heapArenaBytes-1) != 0 {
		mcheckmark.go#L28: 	b [heapArenaBytes / goarch.PtrSize / 8]uint8
		mcheckmark.go#L114: 	wordIdx := (obj - alignDown(obj, heapArenaBytes)) / goarch.PtrSize
		mheap.go#L616: 	return arenaIdx((p - arenaBaseOffset) / heapArenaBytes)
		mheap.go#L622: 	return uintptr(i)*heapArenaBytes + arenaBaseOffset
		mheap.go#L1078: 		arenaBase := base % heapArenaBytes
		mheap.go#L1098: 		if arenaLimit > heapArenaBytes {
		mheap.go#L1099: 			arenaLimit = heapArenaBytes